When a freq goes over the VP cap, the ref will inform the squad leader that they are over VP and then *arena Squadname is over VP by # of points %5. This way we know everyone has been informed. At this point, the ref will then type into public chat /!timer 60. This gives the squad leader 60 seconds to make the VP correct, if it not corrected by the time the timer goes off, the ref will then spec the lowest VP player on the team. If there are several of the same VP players, the ref will use Alphabetical order in making their decision... ie (Anton_(5), Hydrange (5), the ref will spec Anton_).
This brought up another question from a ref. What happens if a team is over VP when the music starts?
Flag timer is 240secs, that's 4 minutes. Ref will /!mi the bot as soon as music starts to ensure both teams are at or below VP cap and follow above procedures if someone is over. If at any point a player is changed out and the squad leader does not ensure that their VP cap is not over, then that is on the squad leader. So at this point, music is going, VP was checked by the ref and all is fine. A change out is made while music is going and winning team goes over VP and "ding" happens. The win is invalid and will be given to the opposing team. It is the squad leaders responsibility to verify their VP isn't over, not the REFS! The ref might not have time to tell you or to even check by the time you put in a replacement. So this is going to be on the squad leader, you win while over, you forfeit. Everyone knows how to /!mi the bot.
This brought up another question from the refs. What if a team continually goes over VP?
Teams are allowed 3 VP overage strikes. Third strike and your forfeit.
So I will sum this rule up.
When a freq goes over cap, the ref will inform the squad leader that they are over. They will then *arena Squadname is over VP cap by #. %sound. The ref will then type to pub chat !timer 60, giving the squad leader 60 seconds to correct the mistake. If it is not done by the squad leader when the timer goes off, the ref will spec the player with the least amount of VP, and do it in alphabetical order if there is more than one of the same VP value. When the music goes off, the ref will /!mi the bot and follow procedures if someone is over. Once the ref ensures VP is correct, it is all in the squad leaders hands. If they go over VP they cannot expect the ref to have time to inform them. And if winning team drops last flags while over VP, the winning team forfeits the game.
Teams are allowed 3 VP overage strikes. Third strike and you forfeit.